We have a QCheckBox
object, when user checks it or removes check we want to call a function so we connect our function to stateChanged ( int state )
Even in QT5, its a bit cumbersome when there are many/several things to block. Here's a multi-object version that is concise to use:
class SignalBlocker
{
public:
SignalBlocker(QObject *obj)
{
insert( QList()< objects)
{
insert(objects);
}
void insert(QList objects)
{
for (auto obj : objects)
m_objs.insert(obj, obj->signalsBlocked());
blockAll();
}
void blockAll() {
for( auto m_obj : m_objs.keys() )
m_obj->blockSignals(true);
}
~SignalBlocker()
{
for( auto m_obj : m_objs.keys() )
m_obj->blockSignals( m_objs[m_obj] );
}
private:
QMap m_objs;
};
usage:
void SomeType::myFunction()
{
SignalBlocker tmp( QList()
<< m_paramWidget->radioButton_View0
<< m_paramWidget->radioButton_View1
<< m_paramWidget->radioButton_View2
);
// Do more work, ...
}