I have created one table by using QTableview and QAbstractTableModel .
In one of the cells, I want to add one help button in the r
I got the solution .. Old paint method :
void MyDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
QStyleOptionButton button;
QRect r = option.rect;//getting the rect of the cell
int x,y,w,h;
x = r.left() + r.width() - 30;//the X coordinate
y = r.top();//the Y coordinate
w = 30;//button width
h = 30;//button height
button.rect = QRect(x,y,w,h);
button.text = "=^.^=";
button.state = QStyle::State_Enabled;
QApplication::style()->drawControl( QStyle::CE_PushButton, &button, painter);
}
here is the updated paint() method .
void MyDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
QItemDelegate::paint(painter, option, index);
if(index.row()==8)//since i have to make it display only at (8,0) position .
{
if(index.column()==0)
{
QStyleOptionButton button;
QRect r = option.rect;//getting the rect of the cell
int x,y,w,h;
x = r.left() + r.width() - 20;//the X coordinate
y = r.top();//the Y coordinate
w = 15;//button width(based on the requirement)
h = 15;//button height(based on the requirement)
button.icon= QIcon(QString::fromUtf8("Resources/HelpIcon.png"));
button.iconSize = QSize(20,20);
button.rect = QRect(x,y,w,h);
button.text = "";//no text . since if text will be given then it will push the icon to left side based on the coordinates .
button.state = QStyle::State_Enabled;
//QApplication::style()->drawControl( QStyle::CE_PushButton, &button, painter);
QApplication::style()->drawControl( QStyle::CE_PushButtonLabel, &button, painter);//To make the Button transparent .
}
}
}