I\'m trying to implement the navigation drawer pattern based on my app. I downloaded the sample code from here and i ran it and 90 % of the times the drawer works ok, but so
Two soluctions.
android:clickableLet me explain why the reason of this bug.
DrawerLayout three states STATE_IDLE, STATE_DRAGGING, STATE_SETTLING
ACTION_DOWN-> onEdgeTouched will be triggered if it is on the edge, DrawerLayout will trigger peekDrawer after 120ms
PeekDrawer actually changes the state of DrawerLayout to STATE_SETTLING, and then lets the Drawer scroll to the specified location. Then set the state to IDLE.
ACTION_MOVE->
If the current state is DRAGGING, drag captureView
If the current state is not DRAGGING, it will try to execute tryCaptureViewForDrag to reset the state to DRAGGING.
And at the same time, it will also determine whether a new edge gesture is triggered (emphasis !!)
If a new edge gesture was dete, it will invoke onEdgeDragStared
and DrawerLayout will go to captureView to captrue the drawer
How the recuurent this bug?
peekDrawerSo, the solution is to stop the peekDrawer actually, the drawerlayout has fixed this problem.
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (action) {
case MotionEvent.ACTION_MOVE: {
// If we cross the touch slop, don't perform the delayed peek for an edge touch.
if (mLeftDragger.checkTouchSlop(ViewDragHelper.DIRECTION_ALL)) {
mLeftCallback.removeCallbacks();
mRightCallback.removeCallbacks();
}
break;
}
}
return interceptForDrag || interceptForTap || hasPeekingDrawer() || mChildrenCanceledTouch;
}
If the child is clickable, the child will consume the event, the onInterceptTouchEvent will invoke many times. and remove the peekDraw while move.