In order to make my code shorter and easier to change I want to replace something like
enum{ E_AAA, E_BBB, E_CCC };
static const char *strings{\"AAA\", \"BBB
You can do it with a bit of macro magic:
#define FRUITS \
etype(Unknown), \
etype(Apple), \
etype(Orange), \
etype(Banana), \
etype(Apricot), \
etype(Mango)
#define etype(x) F_##x
typedef enum { FRUITS } Fruit;
#undef etype
#define etype(x) #x
static const char *strFruit[] = { FRUITS };
Here is a test program:
#include
#include
#include
#define FRUITS \
etype(Unknown), \
etype(Apple), \
etype(Orange), \
etype(Banana), \
etype(Apricot), \
etype(Mango)
#define etype(x) F_##x
typedef enum { FRUITS } Fruit;
#undef etype
#define etype(x) #x
static const char *strFruit[] = { FRUITS };
const char *enum2str (Fruit f)
{
return strFruit[static_cast(f)];
}
Fruit str2enum (const char *f)
{
const int n = sizeof(strFruit) / sizeof(strFruit[0]);
for (int i = 0; i < n; ++i)
{
if (strcmp(strFruit[i], f) == 0)
return (Fruit) i;
}
return F_Unknown;
}
int main (int argc, char *argv[])
{
std::cout << "I like " << enum2str(F_Mango) << std::endl;
std::cout << "I do not like " << enum2str(F_Banana) << std::endl;
std::vector v;
v.push_back("Apple");
v.push_back("Mango");
v.push_back("Tomato");
for (int i = 0; i < v.size(); ++i)
{
const Fruit f = str2enum(v[i]);
if (f == F_Unknown)
std::cout << "Is " << v[i] << " a fruit?" << std::endl;
else
std::cout << v[i] << " is a fruit" << std::endl;
}
return 0;
}
It outputs:
I like Mango
I do not like Banana
Apple is a fruit
Mango is a fruit
Is Tomato a fruit?