I am using the iPhone X and ARFaceKit to capture the user\'s face. The goal is to texture the face mesh with the user\'s image.
ARFaceKit
I\'m only looking at a si
The start point is different:
Apply the following changes to your code:
//let vty = projectedPt!.y / (theCamera?.imageResolution.height)! let vty = ((theCamera?.imageResolution.height)! - projectedPt!.y) / (theCamera?.imageResolution.height)!
You can get Normal Face.