What\'s the instruction to cause a hard-break in Xcode? For example under Visual Studio I could do \'_asm int 3\' or \'DebugBreak()\'. Under some GCC implementations it\'s a
There is also the following function that is available as cross platform straight Halt() alternative:
#include
void abort(void);
We use it in our cross platform engine for the iPhone implementation in case of fatal asserts. Cross platform across Nintendo DS/Wii/XBOX 360/iOS etc...