I\'m trying to draw a gradient in a rectangle object, with a given angle (Theta), where the ends of the gradient are touching the perimeter of the rectangle.
Javascript version:
function edgeOfView(rect, deg) {
var twoPI = Math.PI*2;
var theta = deg * Math.PI / 180;
while (theta < -Math.PI) {
theta += twoPI;
}
while (theta > Math.PI) {
theta -= twoPI;
}
var rectAtan = Math.atan2(rect.height, rect.width);
var tanTheta = Math.tan(theta);
var region;
if ((theta > -rectAtan) && (theta <= rectAtan)) {
region = 1;
} else if ((theta > rectAtan) && (theta <= (Math.PI - rectAtan))) {
region = 2;
} else if ((theta > (Math.PI - rectAtan)) || (theta <= -(Math.PI - rectAtan))) {
region = 3;
} else {
region = 4;
}
var edgePoint = {x: rect.width/2, y: rect.height/2};
var xFactor = 1;
var yFactor = 1;
switch (region) {
case 1: yFactor = -1; break;
case 2: yFactor = -1; break;
case 3: xFactor = -1; break;
case 4: xFactor = -1; break;
}
if ((region === 1) || (region === 3)) {
edgePoint.x += xFactor * (rect.width / 2.); // "Z0"
edgePoint.y += yFactor * (rect.width / 2.) * tanTheta;
} else {
edgePoint.x += xFactor * (rect.height / (2. * tanTheta)); // "Z1"
edgePoint.y += yFactor * (rect.height / 2.);
}
return edgePoint;
};