Is it possible to get the frame, actually its height, of the keyboard dynamically? As I have a UITextView and I would like to adjust its height according to the
For the Swift 3 users, the @Hector code (with some additions) would be:
In your viewDidLoad add the observer :
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardDidShow(_:)), name: .UIKeyboardDidShow , object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardDidHide(_:)), name: .UIKeyboardDidHide , object: nil)
Then implement those methods:
func keyboardDidShow(_ notification: NSNotification) {
print("Keyboard will show!")
// print(notification.userInfo)
let keyboardSize:CGSize = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue.size
print("Keyboard size: \(keyboardSize)")
let height = min(keyboardSize.height, keyboardSize.width)
let width = max(keyboardSize.height, keyboardSize.width)
}
func keyboardDidHide(_ notification: NSNotification) {
print("Keyboard will hide!")
}