I\'ve often read that in the Sun JVM short-lived objects (\"relatively new objects\") can be garbage collected more efficiently than long-lived objects (\"relatively old obj
Young objects are managed more efficiently (not only collected; accesses to young objects are also faster) because they are allocated in a special area (the "young generation"). That special area is more efficient because it is collected "in one go" (with all threads stopped) and neither the collector nor the applicative code has to deal with concurrent access from the other.
The trade-off, here, is that the "world" is stopped when the "efficient area" is collected. This may induce a noticeable pause. The JVM keeps pause times low by keeping the efficient area small enough. In other words, if there is an efficiently-managed area, then that area must be small.
A very common heuristic, applicable to many programs and programming languages, is that many objects are very short-lived, and most of the write accesses occur in young objects (those which were created recently). It is possible to write application code which does not work that way, but these heuristic will be "mostly true" on "most applications". Thus, it makes sense to store young objects in the efficiently-managed area. Which is what the JVM GC does, and which is why that efficient area is called the "young generation".
Note that there are systems where the whole memory is handled "efficiently". When the GC must run, the application becomes "frozen" for a few seconds. This is harmless for long-run computations, but detrimental to interactivity, which is why most modern GC-enabled programming environments use generational GC with a limited-size young generation.