I have created a UICollectionView and would like to have all the cells shake like the edit mode of the springboard on the iPhone. I have created my shake code but don\'t kno
If anyone is curious on how to do this in Swift 2.0 the below should be a good starting point.
let animationRotateDegres: CGFloat = 0.5
let animationTranslateX: CGFloat = 1.0
let animationTranslateY: CGFloat = 1.0
let count: Int = 1
func wobble() {
let leftOrRight: CGFloat = (count % 2 == 0 ? 1 : -1)
let rightOrLeft: CGFloat = (count % 2 == 0 ? -1 : 1)
let leftWobble: CGAffineTransform = CGAffineTransformMakeRotation(degreesToRadians(animationRotateDegres * leftOrRight))
let rightWobble: CGAffineTransform = CGAffineTransformMakeRotation(degreesToRadians(animationRotateDegres * rightOrLeft))
let moveTransform: CGAffineTransform = CGAffineTransformTranslate(leftWobble, -animationTranslateX, -animationTranslateY)
let conCatTransform: CGAffineTransform = CGAffineTransformConcat(leftWobble, moveTransform)
transform = rightWobble // starting point
UIView.animateWithDuration(0.1, delay: 0.08, options: [.AllowUserInteraction, .Repeat, .Autoreverse], animations: { () -> Void in
self.transform = conCatTransform
}, completion: nil)
}
func degreesToRadians(x: CGFloat) -> CGFloat {
return CGFloat(M_PI) * x / 180.0
}
When I want to make my cells wobble I do so like this:
for cell in collectionView.visibleCells() {
let customCell: MyCustomCell = cell as! MyCustomCell
customCell.wobble()
}