Finger/Hand Gesture Recognition using Kinect

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刺人心
刺人心 2020-12-13 16:49

Let me explain my need before I explain the problem. I am looking forward for a hand controlled application. Navigation using palm and clicks using grab/fist.

Curren

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  •  情话喂你
    2020-12-13 17:15

    Read my paper :) http://robau.files.wordpress.com/2010/06/final_report_00012.pdf

    I have done research on gesture recognition for hands, and evaluated several approaches that are robust to scale, rotation etc. You have depth information which is very valuable, as the hardest problem for me was to actually segment the hand out of the image.

    My most successful approach is to trail the contour of the hand and for each point on the contour, take the distance to the centroid of the hand. This gives a set of points that can be used as input for many training algorithms.

    I use the image moments of the segmented hand to determine its rotation, so there is a good starting point on the hands contour. It is very easy to determine a fist, stretched out hand and the number of extended fingers.

    Note that while it works fine, your arm tends to get tired from pointing into the air.

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