WebGL Framework

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隐瞒了意图╮
隐瞒了意图╮ 2020-12-13 16:40

I\'m planning to write a 3D FPS game, based on WebGL.

  • Should I use some WebGL framework?
  • What is the most active and popular WebGL library today? Do
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  •  再見小時候
    2020-12-13 16:45

    A few new options emerged since this question was first asked.

    For games, Turbulenz is a very good library: http://biz.turbulenz.com/developers

    Playcanvas seems to be good too: https://playcanvas.com/

    Depending on your needs regarding download size, Unity can be a good choice too. With it, you can export your game to almost any platform. The only downside maybe is the relatively large files it produces. http://docs.unity3d.com/Manual/webgl-gettingstarted.html

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