Does any one have experience in creating/manipulating GPU machine code, possibly at run-time?
I am interested in modifying GPU assembler code, possibly at run tim
These links might be interesting for you, although its easy to find them, so probably you already seen it:
http://www.worldlingo.com/ma/enwiki/en/ARB_(GPU_assembly_language)
http://developer.nvidia.com/object/gpu_programming_guide.html
http://developer.amd.com/gpu/Pages/default.aspx
http://msdn.microsoft.com/en-us/library/bb219840.aspx
http://www.khronos.org/opencl/
http://www.comp.nus.edu.sg/~ashwinna/docs/CS6282_Modeling_the_GPU.pdf