I\'m trying to create a very specific geodesic tessellation, but I can\'t find anything online about it.
It is normal to subdivide the triangles of an icosahedron in
Marcelo,
If you want to devise algorithms to generate any class of geodesic spheres, you can do it here:
http://thomson.phy.syr.edu/thomsonapplet.htm
Start by using the "custom(m,n)" option, select your desired parameters, then hit the "pause" button. Switch to "lattice energy" and hit the "Auto" button.
If you're intimately familiar with java, you can save the "jar" file(s) for this app, and examine the contents, to back-engineer the algorithms.
BTW, this java app also has a "File" menu option, which can activate a new window, listing the "Point set" (vertex coordinates.) I copy & paste them into an Excel spreadsheet, from which I can generate a "csv" file that can be, subsequently, imported into 3D-graphic programs.
Taff