I\'m trying to create a very specific geodesic tessellation, but I can\'t find anything online about it.
It is normal to subdivide the triangles of an icosahedron in
I believe it is actually just a matter of resolution (i.e., number of sub-divisions). The tessellation you show does seem to emanate from an icosahedron scheme: cf p.7 here, mid-page example. Check out the rest of the document for some calculation details - also its cited references, and some further code samples here.