Is my understanding of type systems correct?

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花落未央
花落未央 2020-12-13 05:23

The following statements represent my understanding of type systems (which suffers from too little hands-on experience outside the Java world); please correct any errors.

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  •  Happy的楠姐
    2020-12-13 06:10

    Regarding static and dynamic typing you are dead on the money. Static typing means that programs are checked before being executed, and a program might be rejected before it starts. Dynamic typing means that the types of values are checked during execution, and a poorly typed operation might cause the program to halt or otherwise signal an error at run time. A primary reason for static typing is to rule out programs that might have such "dynamic type errors".

    Bob Harper has argued that a dynamically typed language can (and should) be considered to be a statically typed language with a single type, which Bob calls "value". This view is fair, but it's helpful only in limited contexts, such as trying to be precise about the type theory of languages.

    Although I think you grasp the concept, your bullets do not make it clear that type inference is simply a special case of static typing. In most languages with type inference, type annotations are optional, but not necessarily in all contexts. (Example: signatures in ML.) Advanced static type systems often give you a tradeoff between annotations and inference; for example, in Haskell you can type polymorphic functions of higher rank (forall to the left of an arrow) but only with an annotations. So, if you are willing to add an annotation, you can get the compiler to accept a program that would be rejected without the annotation. I think this is the wave of the future in type inference.

    The ideas of "strong" and "weak" typing I would characterize as not useful, because they don't have a universally agreed on technical meaning. Strong typing generally means that there are no loopholes in the type system, whereas weak typing means the type system can be subverted (invalidating any guarantees). The terms are often used incorrectly to mean static and dynamic typing. To see the difference, think of C: the language is type-checked at compile time (static typing), but there are plenty of loopholes; you can pretty much cast a value of any type to another type of the same size—in particular, you can cast pointer types freely. Pascal was a language that was intended to be strongly typed but famously had an unforeseen loophole: a variant record with no tag.

    Implementations of strongly typed languages often acquire loopholes over time, usually so that part of the run-time system can be implemented in the high-level language. For example, Objective Caml has a function called Obj.magic which has the run-time effect of simply returning its argument, but at compile time it converts a value of any type to one of any other type. My favorite example is Modula-3, whose designers called their type-casting construct LOOPHOLE.

    I encourage you to avoid the terms "strong" and "weak" with regard to type systems, and instead say precisely what you mean, e.g., "the type system guarantees that the following class of errors cannot occur at run time" (strong), "the static type system does not protect against certain run-time errors" (weak), or "the type system has a loophole" (weak). Just calling a type system "strong" or "weak" by itself does not communicate very much.

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