I have a triangle solver, I want a way to use the values I get from the answer to draw a triangle to the screen that matches it.
Swift 3 equivalent for progrmr's answer:
override func draw(_ rect: CGRect) {
guard let context = UIGraphicsGetCurrentContext() else { return }
context.beginPath()
context.move(to: CGPoint(x: rect.minX, y: rect.minY))
context.addLine(to: CGPoint(x: rect.maxX, y: rect.midY))
context.addLine(to: CGPoint(x: (rect.minX), y: rect.maxY))
context.closePath()
context.setFillColor(red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0)
context.fillPath()
}