I have created an app on swift and tested it extensively using iPhone 6, iPhone 6 plus and iPhone 5 devices and all the simulators offered in Xcode. The app runs fine and do
It might be the Bitcode related issue. Check if your all third-party libraries support bitcode then and then only set bitcode to YES else set to NO.
Actually Bitcode is an intermediate representation of a compiled program. Apps you upload to iTunes Connect that contain bitcode will be compiled and linked on the App Store.