#include
using namespace std;
class A
{
public:
struct Assign
{
public:
int a=10;
float b=20.5;
private:
double c=30.0;
long int d=40;
};
struct Assign ALT;
};
class B: public A
{
public:
int x = 10;
private:
float y = 20.8;
};
int main()
{
B myobj;
A obj;
//cout<