I\'m working on an iphone game. In that i had to produce water ripples. I dont know how to get that. I heard thatit can be done with openGL. I am very new to this concept. C
Here are some resources I found:
Language Agnostic 2d Water Ripple Algorithm (source: virgin.net) (source: virgin.net)
OpenGL Project with Water Ripples (Source) (source: sulaco.co.za)
You also might want to swing by GameDev's FAQ. Scroll down to the "Water Rendering" section.