procedurally generate a sphere mesh

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既然无缘
既然无缘 2020-12-13 02:38

i am looking for an algorithm ( in pseudo code) that generates the 3d coordinates of a sphere mesh like this:

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  •  攒了一身酷
    2020-12-13 03:09

    If there are M lines of latitude (horizontal) and N lines of longitude (vertical), then put dots at

    (x, y, z) = (sin(Pi * m/M) cos(2Pi * n/N), sin(Pi * m/M) sin(2Pi * n/N), cos(Pi * m/M))

    for each m in { 0, ..., M } and n in { 0, ..., N-1 } and draw the line segments between the dots, accordingly.

    edit: maybe adjust M by 1 or 2 as required, because you should decide whether or not to count "latitude lines" at the poles

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