I\'ve an app on the apple store and after the iOS6 update I\'ve got hundred of crash report within MKMapView
. I cannot manage to reproduce the crash on my devic
I'm facing a similar stack trace. I noticed that in the console it is giving more detail on the actual problem: you can't use the GPU while in the background. The maps with iOS 5 were tile based so I assume didn't use the GPU, but the new maps in iOS 6 use vector graphics and thus the GPU. As a result, any map work that used to be in the background no longer can be.