Occasionally iOS 6 MKMapView crashes in initWithFrame

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傲寒
傲寒 2020-12-13 00:35

I\'ve an app on the apple store and after the iOS6 update I\'ve got hundred of crash report within MKMapView. I cannot manage to reproduce the crash on my devic

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  •  [愿得一人]
    2020-12-13 01:37

    I'm facing a similar stack trace. I noticed that in the console it is giving more detail on the actual problem: you can't use the GPU while in the background. The maps with iOS 5 were tile based so I assume didn't use the GPU, but the new maps in iOS 6 use vector graphics and thus the GPU. As a result, any map work that used to be in the background no longer can be.

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