I need to send packets from one host to another over a potentially lossy network. In order to minimize packet latency, I\'m not considering TCP/IP. But, I w
The easiest workaround to find mtu in c# is to send udp packets with dontfragment flag set to true. if it throws an exception, try reduce the packet size. do this until there is no exception thrown. you can start with 1500 packet size.