As a primarily high-level/iOS dev, I\'m interested in using SceneKit for animation projects.
I\'ve been having fun with SceneKit for some months now, despite it obvi
It would actually be pretty easy! Here's a pseudo code of how I would do it (on the SCNView):
int numberOfFrames = 300;
int currentFrame = 0;
int framesPerSecond = 30;
-(void) renderAFrame{
[self renderAtTime:1/framesPerSecond];
NSImage *frame = [self snapshot];
// save the image with the frame number in the name such as f_001.png
currentFrame++;
if(currentFrame < numberOfFrames){
[self renderAFrame];
}
}
It will output you a sequence of images, rendered at 30 frames per second, that you can import in any editing software and convert to video.