I have no idea how to set the background gradient on a button (without making the background gradient an image). This is so different from Android.
Here\'s a class I
Your code works fine. You just have to remember to set the gradient's frame every time. It is better to just make the gradient category also set the frame of the view for you.
That way you don't forget and it applies fine.
import UIKit
extension UIView {
@discardableResult
func applyGradient(colours: [UIColor]) -> CAGradientLayer {
return self.applyGradient(colours: colours, locations: nil)
}
@discardableResult
func applyGradient(colours: [UIColor], locations: [NSNumber]?) -> CAGradientLayer {
let gradient: CAGradientLayer = CAGradientLayer()
gradient.frame = self.bounds
gradient.colors = colours.map { $0.cgColor }
gradient.locations = locations
self.layer.insertSublayer(gradient, at: 0)
return gradient
}
}
class ViewController: UIViewController {
@IBOutlet weak var btn: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
self.btn.applyGradient(colours: [.yellow, .blue])
self.view.applyGradient(colours: [.yellow, .blue, .red], locations: [0.0, 0.5, 1.0])
}
}
Buttons are views. You apply gradients to it the same way you would apply it to any other view.
Picture Proof:
Video Proof: https://i.imgur.com/ssDTqPu.mp4