I need help on implementing a circular progress bar like this:

How should I imp
It's a bit tricky but not impossible. Here is the my implementation using smooth animations to guide. Value converters should be used to create a CircularProgressBar.
CircularProgressBar.cs
public partial class CircularProgressBar : ProgressBar
{
public CircularProgressBar()
{
this.ValueChanged += CircularProgressBar_ValueChanged;
}
void CircularProgressBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs e)
{
CircularProgressBar bar = sender as CircularProgressBar;
double currentAngle = bar.Angle;
double targetAngle = e.NewValue / bar.Maximum * 359.999;
DoubleAnimation anim = new DoubleAnimation(currentAngle, targetAngle, TimeSpan.FromMilliseconds(500));
bar.BeginAnimation(CircularProgressBar.AngleProperty, anim, HandoffBehavior.SnapshotAndReplace);
}
public double Angle
{
get { return (double)GetValue(AngleProperty); }
set { SetValue(AngleProperty, value); }
}
// Using a DependencyProperty as the backing store for Angle. This enables animation, styling, binding, etc...
public static readonly DependencyProperty AngleProperty =
DependencyProperty.Register("Angle", typeof(double), typeof(CircularProgressBar), new PropertyMetadata(0.0));
public double StrokeThickness
{
get { return (double)GetValue(StrokeThicknessProperty); }
set { SetValue(StrokeThicknessProperty, value); }
}
// Using a DependencyProperty as the backing store for StrokeThickness. This enables animation, styling, binding, etc...
public static readonly DependencyProperty StrokeThicknessProperty =
DependencyProperty.Register("StrokeThickness", typeof(double), typeof(CircularProgressBar), new PropertyMetadata(10.0));
}
AngleToPointConverter.cs
class AngleToPointConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
double angle = (double)value;
double radius = 50;
double piang = angle * Math.PI / 180;
double px = Math.Sin(piang) * radius + radius;
double py = -Math.Cos(piang) * radius + radius;
return new Point(px, py);
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
}
AngleToIsLargeConverter.cs
class AngleToIsLargeConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
double angle = (double)value;
return angle > 180;
}
public object ConvertBack(object value, Type targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
}
App.xaml
It can be more customized by adding a few more properties such as InnerRadius, Radius etc.