How is it possible to implement a vertical plane detection (i.e. for walls)?
let configuration = ARWorldTrackingSessionConfiguration()
configuration.planeDet
Apple has release iOS 11.3 will feature various updates for AR, including ARKit 1.5. In this update ARKit includes the ability for ARKit to recognize and place virtual objects on vertical surfaces like wall and door.
Support for vertical is supported now in ARWorldTrackingConfiguration
let configuration = ARWorldTrackingConfiguration()
configuration.planeDetection = [.horizontal, .vertical]
sceneView.session.run(configuration)