How is it possible to implement a vertical plane detection (i.e. for walls)?
let configuration = ARWorldTrackingSessionConfiguration()
configuration.planeDet
Support for this is coming with iOS 11.3:
static var vertical: ARWorldTrackingConfiguration.PlaneDetectionThe session detects surfaces that are parallel to gravity (regardless of other orientation).
https://developer.apple.com/documentation/arkit/arworldtrackingconfiguration.planedetection https://developer.apple.com/documentation/arkit/arworldtrackingconfiguration.planedetection/2867271-vertical