What is the best way to create a parallax effect in an XNA game? I would like the camera to follow my sprite as it moves across the world, that way I can build in effects li
I know it's an old question but i had the same one and i have found this great Monogame camera library so i thought i should share...
https://github.com/aloisdeniel/Comora
It is really easy to install and to follow sprite you only need to add
this.camera.Position = position of your sprite;