In WebRTC, I always see the implementation about peer-to-peer and how to get video streaming from one client to another client. How about server-to-client?
Is it po
I started with the WebRTC Native C++ to Browser Video Streaming Example but it doesnot build anymore with the actual WebRTC Native Code.
Then I made modifications merging into a standalone process :
peerconnection_server
)peerconnection_client
). Removing the stream from browser to the WebRTC Native C++ client give a simple solution to access throught a WebRTC browser to a Video4Linux device that is available from GitHub webrtc-streamer.
Live Demo