How do I produce an iOS Release Build that my client can sign on their end?

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你的背包
你的背包 2020-12-12 09:17

My scenario

I wrote an iOS app for a client. The project is almost over and now it\'s time for them to put it in the App Store. I\'ve been sending t

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  •  旧时难觅i
    2020-12-12 10:17

    Huh, all these look way more complicated then they have to. I use this this:

    xcodebuild -scheme "$SCHEME" clean archive \ 
               -archivePath "build/$SCHEME" \
               -workspace $PRODUCT_NAME.xcworkspace \
               -allowProvisioningUpdates \ 
               -configuration Release \
               PRODUCT_NAME="$SCHEME" \ 
               PRODUCT_BUNDLE_IDENTIFIER="$BUNDLE_ID" \
               EXECUTABLE_NAME="$SCHEME" \ 
               DISPLAY_NAME="$DISPLAY_NAME" \
               CODE_SIGN_IDENTITY="" \ 
               CODE_SIGNING_REQUIRED=NO \ 
               CODE_SIGN_ENTITLEMENTS="" \
               CODE_SIGNING_ALLOWED=YES
    

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