i made a client and server socket based gui app in which screen is captured and via socket it is transfered to desired listner but i am getting a black out put image a recei
Not sure what your actual problem is but I notice there is a potential bug in byteArrayToImage(); you must keep the stream open for the lifetime of the image (yeah, it's not the most usable .NET API method!): http://msdn.microsoft.com/en-us/library/93z9ee4x.aspx