My image size is 940 * 300 but html5 canvas showing only part of image in chrome. Can you please help how to fix this?
Below is the code
Two things:
You were setting the context's size which doesn't make much sense. The canvas has a width and a height.
You should really use img_buffer.onload
to make sure you only paint the image when it's loaded and not before it's completely loaded.
Fiddle: http://jsfiddle.net/pimvdb/TpFQ8/
So:
and:
var cv = document.getElementById('paint_area'),
ctx = ctx.getContext('2d');
and:
img_buffer.onload = function() {
var imgWidth = img_buffer.width;
var imgHeight = img_buffer.height;
cv.width = imgWidth;
cv.height = imgHeight;
ctx.drawImage(img_buffer, 0, 0, imgWidth, imgHeight);
}