I\'m experimenting with SwiftUI and the Slider control like this:
struct MyView: View {
@State private var value = 0.5
var body: some View {
In SwiftUI, you can bind UI elements such as slider to properties in your data model and implement your business logic there.
For example, to get continuous slider updates:
import SwiftUI
import Combine
final class SliderData: BindableObject {
let didChange = PassthroughSubject()
var sliderValue: Float = 0 {
willSet {
print(newValue)
didChange.send(self)
}
}
}
struct ContentView : View {
@EnvironmentObject var sliderData: SliderData
var body: some View {
Slider(value: $sliderData.sliderValue)
}
}
Note that to have your scene use the data model object, you need to update your window.rootViewController
to something like below inside SceneDelegate class, otherwise the app crashes.
window.rootViewController = UIHostingController(rootView: ContentView().environmentObject(SliderData()))