How does one export a 3D Studio animated model to OBJ format (if possible)? What will be the resulting file like? How would I read that?
Blender 2.63 can export animations in .obj, with each keyframe (as hypothesized above) being a complete .obj of it's own. Blender can handle this export func relatively quickly and efficiently. So 1, Blender is an excellent working proof of concept, and two, Blender may actually help you out code wise (it's open source and you can redistribute any edited code source), allowing you to completely bypass writing your own efficient, quick support for this operation.