After making a few changes in my application, my textures are no longer showing. So far I\'ve checked the following:
You may want to check the following:
glEnable(GL_TEXTURE_2D); presence
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture[i]); and glBindTexture(GL_TEXTURE_2D, 0); when you don't need texture anymore
glBindTexture(GL_TEXTURE_2D, texture[i]);
glBindTexture(GL_TEXTURE_2D, 0);