I have an instance of UIScrollview containing an instance of UIView. The UIView is just a container for a horizonal array of UIImageView instances. - Zooming is provided by
In scrollViewDidZoom:, adjust your content view's variables based on zoomScale, reset zoomScale to 1.0, then do setNeedsDisplay on the content view. Handle the actual zoom (in whatever direction you want) in your content view's drawRect:.
The Ugly Details:
While the zoom is in progress, the UIScollView changes contentOffset and contentScale, so save those prior values in scrollViewWillBeginZooming: and in scrollViewDidZoom: so you can compute a new contentOffset yourself according to the zoom.
Since changing zoomScale will immediately fire another scrollViewDidZoom:, you must set a BOOL before (and clear after) resetting the zoomScale. Test the BOOL at the start of scrollViewDidZoom: and return if true.
You may need to inhibit scrollViewDidScroll: while the zoom is in progress (test a BOOL; set it in scrollViewWillBeginZooming: and clear it in scrollViewDidEndZooming:) so your own contentOffsets are used while the zoom is in progress.