I wonder why bitfields work with unions/structs but not with a normal variable like int or short.
This works:
struct foo {
Members of a structure or union have relationships between their storage location. A compiler cannot reorder or pack them in clever ways to save space due to strict constraints on the layout; basically the only freedom a compiler has in laying out structures is the freedom to add extra padding beyond the amount that's needed for alignment. Bitfields allow you to manually give the compiler more freedom to pack information tightly by promising that (1) you don't need the address of these members, and (2) you don't need to store values outside a certain limited range.
If you're talking about individual variables rather than structure members, in the abstract machine they have no relationship between their storage locations. If they're local automatic variables in a function and their addresses are never taken, the compiler is free to keep them in registers or pack them in memory however it likes. There would be little or no benefit to providing such hints to the compiler manually.