This page has a fairly good tutorial on bezier curves in general with a nice section on offset curves.
http://pomax.github.io/bezierinfo/
A less precise but possibly faster method can be found here.
http://seant23.wordpress.com/2010/11/12/offset-bezier-curves/
There is no mathematical answer, because the curve parallel to a bezier curve is not generally a bezier curve. Most methods have degenerate cases, especially when dealing with a series of curves.
Think of a simple curve as one with no trouble spots. No cusps, no loops, no inflections, and ideally a strictly increasing curvature. Chop up all the starting curves into these simple curves. Find all the offset curves of these simple curves. Put all the offset curves back together dealing with gaps and intersections. Quadratic curves are much more tractable if you have the option to work with them.
I think most browsers do something similar to processingjs, as they have degenerate cases even with quadratic curves. For example, look at the curve 200,300 719,301 500,300 with a thickness of 100 or more.