Lets say I have code like this (line numbers for reference):
1:
2:function FuncName_1 {
3: var Var_1 = 3;
4: var Var_2 = 4;
5: ...
<
This has been a fun exercise, where I finally put together a working demo of on_success[1] to annotate AST nodes.
Let's assume we want an AST like:
namespace ast
{
struct LocationInfo {
unsigned line, column, length;
};
struct Identifier : LocationInfo {
std::string name;
};
struct VarAssignment : LocationInfo {
Identifier id;
int value;
};
struct SourceCode : LocationInfo {
Identifier function;
std::vector assignments;
};
}
I know, 'location information' is probably overkill for the SourceCode node, but you know... Anyways, to make it easy to assign attributes to these nodes without requiring semantic actions or lots of specifically crafted constructors:
#include
BOOST_FUSION_ADAPT_STRUCT(ast::Identifier, (std::string, name))
BOOST_FUSION_ADAPT_STRUCT(ast::VarAssignment, (ast::Identifier, id)(int, value))
BOOST_FUSION_ADAPT_STRUCT(ast::SourceCode, (ast::Identifier, function)(std::vector, assignments))
There. Now we can declare the rules to expose these attributes:
qi::rule SourceCode;
qi::rule VarAssignment;
qi::rule Identifier;
// no skipper, no attributes:
qi::rule KeywordFunction, KeywordVar, SemiColon;
We don't (essentially) modify the grammar, at all: attribute propagation is "just automatic"[2] :
KeywordFunction = lit("function");
KeywordVar = lit("var");
SemiColon = lit(';');
Identifier = as_string [ alpha >> *(alnum | char_("_")) ];
VarAssignment = KeywordVar >> Identifier >> '=' >> int_ >> SemiColon;
SourceCode = KeywordFunction >> Identifier >> '{' >> *VarAssignment >> '}';
How do we get the source location information attached to our nodes?
auto set_location_info = annotate(_val, _1, _3);
on_success(Identifier, set_location_info);
on_success(VarAssignment, set_location_info);
on_success(SourceCode, set_location_info);
Now, annotate is just a lazy version of a calleable that is defined as:
template
struct annotation_f {
typedef void result_type;
annotation_f(It first) : first(first) {}
It const first;
template
void operator()(Val& v, First f, Last l) const {
do_annotate(v, f, l, first);
}
private:
void static do_annotate(ast::LocationInfo& li, It f, It l, It first) {
using std::distance;
li.line = get_line(f);
li.column = get_column(first, f);
li.length = distance(f, l);
}
static void do_annotate(...) { }
};
Due to way in which get_column works, the functor is stateful (as it remembers the start iterator)[3]. As you can see do_annotate just accepts anything that derives from LocationInfo.
Now, the proof of the pudding:
std::string const content = "function FuncName_1 {\n var Var_1 = 3;\n var Var_2 = 4; }";
pos_iterator_t first(content.begin()), iter = first, last(content.end());
ParseGrammar resolver(first); // Our parser
ast::SourceCode program;
bool ok = phrase_parse(iter,
last,
resolver,
qi::space,
program);
std::cout << std::boolalpha;
std::cout << "ok : " << ok << std::endl;
std::cout << "full: " << (iter == last) << std::endl;
if(ok && iter == last)
{
std::cout << "OK: Parsing fully succeeded\n\n";
std::cout << "Function name: " << program.function.name << " (see L" << program.printLoc() << ")\n";
for (auto const& va : program.assignments)
std::cout << "variable " << va.id.name << " assigned value " << va.value << " at L" << va.printLoc() << "\n";
}
else
{
int line = get_line(iter);
int column = get_column(first, iter);
std::cout << "-------------------------\n";
std::cout << "ERROR: Parsing failed or not complete\n";
std::cout << "stopped at: " << line << ":" << column << "\n";
std::cout << "remaining: '" << std::string(iter, last) << "'\n";
std::cout << "-------------------------\n";
}
This prints:
ok : true
full: true
OK: Parsing fully succeeded
Function name: FuncName_1 (see L1:1:56)
variable Var_1 assigned value 3 at L2:3:14
variable Var_2 assigned value 4 at L3:3:15
See it Live On Coliru
Also showing:
error handling, e.g.:
Error: expecting "=" in line 3:
var Var_2 - 4; }
^---- here
ok : false
full: false
-------------------------
ERROR: Parsing failed or not complete
stopped at: 1:1
remaining: 'function FuncName_1 {
var Var_1 = 3;
var Var_2 - 4; }'
-------------------------
BOOST_SPIRIT_DEBUG macros
LocationInfo part of any AST node, sorry :)//#define BOOST_SPIRIT_DEBUG
#define BOOST_SPIRIT_USE_PHOENIX_V3
#include
#include
#include
#include
#include
namespace qi = boost::spirit::qi;
namespace phx= boost::phoenix;
typedef boost::spirit::line_pos_iterator pos_iterator_t;
namespace ast
{
namespace manip { struct LocationInfoPrinter; }
struct LocationInfo {
unsigned line, column, length;
manip::LocationInfoPrinter printLoc() const;
};
struct Identifier : LocationInfo {
std::string name;
};
struct VarAssignment : LocationInfo {
Identifier id;
int value;
};
struct SourceCode : LocationInfo {
Identifier function;
std::vector assignments;
};
///////////////////////////////////////////////////////////////////////////
// Completely unnecessary tweak to get a "poor man's" io manipulator going
// so we can do `std::cout << x.printLoc()` on types of `x` deriving from
// LocationInfo
namespace manip {
struct LocationInfoPrinter {
LocationInfoPrinter(LocationInfo const& ref) : ref(ref) {}
LocationInfo const& ref;
friend std::ostream& operator<<(std::ostream& os, LocationInfoPrinter const& lip) {
return os << lip.ref.line << ':' << lip.ref.column << ':' << lip.ref.length;
}
};
}
manip::LocationInfoPrinter LocationInfo::printLoc() const { return { *this }; }
// feel free to disregard this hack
///////////////////////////////////////////////////////////////////////////
}
BOOST_FUSION_ADAPT_STRUCT(ast::Identifier, (std::string, name))
BOOST_FUSION_ADAPT_STRUCT(ast::VarAssignment, (ast::Identifier, id)(int, value))
BOOST_FUSION_ADAPT_STRUCT(ast::SourceCode, (ast::Identifier, function)(std::vector, assignments))
struct error_handler_f {
typedef qi::error_handler_result result_type;
template
qi::error_handler_result operator()(T1 b, T2 e, T3 where, T4 const& what) const {
std::cerr << "Error: expecting " << what << " in line " << get_line(where) << ": \n"
<< std::string(b,e) << "\n"
<< std::setw(std::distance(b, where)) << '^' << "---- here\n";
return qi::fail;
}
};
template
struct annotation_f {
typedef void result_type;
annotation_f(It first) : first(first) {}
It const first;
template
void operator()(Val& v, First f, Last l) const {
do_annotate(v, f, l, first);
}
private:
void static do_annotate(ast::LocationInfo& li, It f, It l, It first) {
using std::distance;
li.line = get_line(f);
li.column = get_column(first, f);
li.length = distance(f, l);
}
static void do_annotate(...) {}
};
template
struct ParseGrammar: public qi::grammar
{
ParseGrammar(Iterator first) :
ParseGrammar::base_type(SourceCode),
annotate(first)
{
using namespace qi;
KeywordFunction = lit("function");
KeywordVar = lit("var");
SemiColon = lit(';');
Identifier = as_string [ alpha >> *(alnum | char_("_")) ];
VarAssignment = KeywordVar > Identifier > '=' > int_ > SemiColon; // note: expectation points
SourceCode = KeywordFunction >> Identifier >> '{' >> *VarAssignment >> '}';
on_error(VarAssignment, handler(_1, _2, _3, _4));
on_error(SourceCode, handler(_1, _2, _3, _4));
auto set_location_info = annotate(_val, _1, _3);
on_success(Identifier, set_location_info);
on_success(VarAssignment, set_location_info);
on_success(SourceCode, set_location_info);
BOOST_SPIRIT_DEBUG_NODES((KeywordFunction)(KeywordVar)(SemiColon)(Identifier)(VarAssignment)(SourceCode))
}
phx::function handler;
phx::function> annotate;
qi::rule SourceCode;
qi::rule VarAssignment;
qi::rule Identifier;
// no skipper, no attributes:
qi::rule KeywordFunction, KeywordVar, SemiColon;
};
int main()
{
std::string const content = "function FuncName_1 {\n var Var_1 = 3;\n var Var_2 - 4; }";
pos_iterator_t first(content.begin()), iter = first, last(content.end());
ParseGrammar resolver(first); // Our parser
ast::SourceCode program;
bool ok = phrase_parse(iter,
last,
resolver,
qi::space,
program);
std::cout << std::boolalpha;
std::cout << "ok : " << ok << std::endl;
std::cout << "full: " << (iter == last) << std::endl;
if(ok && iter == last)
{
std::cout << "OK: Parsing fully succeeded\n\n";
std::cout << "Function name: " << program.function.name << " (see L" << program.printLoc() << ")\n";
for (auto const& va : program.assignments)
std::cout << "variable " << va.id.name << " assigned value " << va.value << " at L" << va.printLoc() << "\n";
}
else
{
int line = get_line(iter);
int column = get_column(first, iter);
std::cout << "-------------------------\n";
std::cout << "ERROR: Parsing failed or not complete\n";
std::cout << "stopped at: " << line << ":" << column << "\n";
std::cout << "remaining: '" << std::string(iter, last) << "'\n";
std::cout << "-------------------------\n";
}
return 0;
}
[1] sadly un(der)documented, except for the conjure sample(s)
[2] well, I used as_string to get proper assignment to Identifier without too much work
[3] There could be smarter ways about this in terms of performance, but for now, let's keep it simple