I\'m running into problems serializing lots of objects in .NET. The object graph is pretty big with some of the new data sets being used, so I\'m getting:
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I'm guessing... serialize less objects at a time?
2 main questions:
Serialization needs to have some consideration of what the data volume is; for example, some serialization frameworks support streaming of both the objects and the serialized data, rather than relying on a complete object graph or temporary storage.
Another option is to serialize homogeneous sets of data rather than full graphs - i.e. serialize all the "customers" separately the "orders"; this would usually reduce volumes, at the expense of having more complexity.
So: what is the scenario here?