I\'ve implemented a simple non-consumable in-app purchase mechanism by following the Ray Wenderlich tutorial book.
When my app starts, I initiate a product info requ
In iOS simulator documentation it is written :
API Limitations
Within iOS Simulator, there are some limitations to the APIs and features, including:
Apple Push Services Privacy alerts for access to Photos, Contacts, Calendar, and Reminders The UIBackgroundModes key iCloud document syncing and key-value storage supportUnsupported frameworks include:
External Accessory Media Player Message UI Event Kit In UIKit, the UIVideoEditorController class Store Kit
As in-app purchase needs Store Kit to work and the Store Kit framework is unsupported for Simulator, you can't test IAP in iOS Simulator.
More information : iOS Simulator documentation