Blender exports a three.js animation - bones rotate strangely

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孤独总比滥情好
孤独总比滥情好 2020-12-09 23:01

I\'m currently trying to export an animated blender model to three.js using the exporter of three.js (github.com/mrdoob/three.js/tree/dev/utils/exporters/blender/2.66/script

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  •  暖寄归人
    2020-12-09 23:47

    I had an issue where calling THREE.GeometryUtils.center(geometryWithBones) on a the newly imported geometry would make all the skinning look very strange. Getting rid of that fixed things.

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