Blender exports a three.js animation - bones rotate strangely

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孤独总比滥情好
孤独总比滥情好 2020-12-09 23:01

I\'m currently trying to export an animated blender model to three.js using the exporter of three.js (github.com/mrdoob/three.js/tree/dev/utils/exporters/blender/2.66/script

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  •  执念已碎
    2020-12-09 23:55

    The problem was that the location/rotation/scale were not reset before exporting the model.

    Before You export Your model, select the mesh and press CTRL+A and select location. Repeat for rotation and scale, then select the armature and do the same. Now it works.

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