How do I use UndoManager (previously NSUndoManager) in Swift?
Here\'s an Objective-C example I\'ve tried to replicate:
[[un
I too have done a bit of reading and came up with the following: I have 2 tableViews, source by a dictionary and array controller for playlists and its items respectively, which I'm adding to the Helium 3 project on GitHub (not there yet); here's a preview:
dynamic var playlists = Dictionary()
dynamic var playCache = Dictionary()
// MARK:- Undo keys to watch for undo: dictionary(list) and play item
var listIvars : [String] {
get {
return ["key", "value"]
}
}
var itemIvars : [String] {
get {
return ["name", "temp", "time", "rank", "rect", "label", "hover", "alpha", "trans"]
}
}
internal func observe(_ item: AnyObject, keyArray keys: [String], observing state: Bool) {
switch state {
case true:
for keyPath in keys {
item.addObserver(self, forKeyPath: keyPath, options: [.old,.new], context: nil)
}
break
case false:
for keyPath in keys {
item.removeObserver(self, forKeyPath: keyPath)
}
}
}
// Start or forget observing any changes
internal func observing(_ state: Bool) {
for dict in playlists {
let items: [PlayItem] = dict.value as! [PlayItem]
self.observe(dict as AnyObject, keyArray: listIvars, observing: state)
for item in items {
self.observe(item, keyArray: itemIvars, observing: state)
}
}
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if let undo = self.undoManager {
let oldValue = change?[NSKeyValueChangeKey(rawValue: "old")]
let newValue = change?[NSKeyValueChangeKey(rawValue: "new")]
undo.registerUndo(withTarget: self, handler: {[oldVals = ["key": keyPath!, "old": oldValue as Any] as [String : Any]] (PlaylistViewController) -> () in
(object as AnyObject).setValue(oldVals["old"], forKey: oldVals["key"] as! String)
if !undo.isUndoing {
undo.setActionName(String.init(format: "Edit %@", keyPath!))
}
})
Swift.print(String.init(format: "%@ %@ -> %@", keyPath!, oldValue as! CVarArg, newValue as! CVarArg))
}
}
override func viewWillAppear() {
// Start observing any changes
observing(true)
}
override func viewDidDisappear() {
// Stop observing any changes
observing(false)
}
// "List" items are controller objects - NSDictionaryControllerKeyValuePair
internal func addList(_ item: NSDictionaryControllerKeyValuePair, atIndex index: Int) {
if let undo = self.undoManager {
undo.registerUndo(withTarget: self, handler: {[oldVals = ["item": item, "index": index] as [String : Any]] (PlaylistViewController) -> () in
self.removeList(oldVals["item"] as! NSDictionaryControllerKeyValuePair, atIndex: oldVals["index"] as! Int)
if !undo.isUndoing {
undo.setActionName("Add PlayList")
}
})
}
observe(item, keyArray: listIvars, observing: true)
playlistArrayController.insert(item, atArrangedObjectIndex: index)
DispatchQueue.main.async {
self.playlistTableView.scrollRowToVisible(index)
}
}
internal func removeList(_ item: NSDictionaryControllerKeyValuePair, atIndex index: Int) {
if let undo = self.undoManager {
undo.prepare(withInvocationTarget: self.addList(item, atIndex: index))
if !undo.isUndoing {
undo.setActionName("Remove PlayList")
}
}
if let undo = self.undoManager {
undo.registerUndo(withTarget: self, handler: {[oldVals = ["item": item, "index": index] as [String : Any]] (PlaylistViewController) -> () in
self.addList(oldVals["item"] as! NSDictionaryControllerKeyValuePair, atIndex: oldVals["index"] as! Int)
if !undo.isUndoing {
undo.setActionName("Remove PlayList")
}
})
}
observe(item, keyArray: listIvars, observing: false)
playlistArrayController.removeObject(item)
DispatchQueue.main.async {
self.playlistTableView.scrollRowToVisible(index)
}
}
"List" items are NSDictionaryControllerKeyValuePair for the NSDictionaryController.
The "item" handling is a bit more complicated but this should get you going. Each time a list or item is added/removed the proper the add|remove method is called. Then you start observing as new items appear and forget as they're removed, this also observes each object's ivars for changes.
Enjoy.