When extending a padded struct, why can't extra fields be placed in the tail padding?

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礼貌的吻别
礼貌的吻别 2020-12-09 14:34

Let\'s consider the structs :

struct S1 {
    int a;
    char b;
};

struct S2 {
    struct S1 s;       /* struct needed to make this compile as C without ty         


        
4条回答
  •  渐次进展
    2020-12-09 15:20

    Short answer (for the C++ part of the question): The Itanium ABI for C++ prohibits, for historical reasons, using the tail padding of a base subobject of POD type. Note that C++11 does not have such a prohibition. The relevant rule 3.9/2 that allows trivially-copyable types to be copied via their underlying representation explicitly excludes base subobjects.


    Long answer: I will try and treat C++11 and C at once.

    1. The layout of S1 must include padding, since S1::a must be aligned for int, and an array S1[N] consists of contiguously allocated objects of type S1, each of whose a member must be so aligned.
    2. In C++, objects of a trivially-copyable type T that are not base subobjects can be treated as arrays of sizeof(T) bytes (i.e. you can cast an object pointer to an unsigned char * and treat the result as a pointer to the first element of a unsigned char[sizeof(T)], and the value of this array determines the object). Since all objects in C are of this kind, this explains S2 for C and C++.
    3. The interesting cases remaining for C++ are:
      1. base subobjects, which are not subject to the above rule (cf. C++11 3.9/2), and
      2. any object that is not of trivially-copyable type.

    For 3.1, there are indeed common, popular "base layout optimizations" in which compilers "compress" the data members of a class into the base subobjects. This is most striking when the base class is empty (∞% size reduction!), but applies more generally. However, the Itanium ABI for C++ which I linked above and which many compilers implement forbids such tail padding compression when the respective base type is POD (and POD means trivially-copyable and standard-layout).

    For 3.2 the same part of the Itanium ABI applies, though I don't currently believe that the C++11 standard actually mandates that arbitrary, non-trivially-copyable member objects must have the same size as a complete object of the same type.


    Previous answer kept for reference.

    I believe this is because S1 is standard-layout, and so for some reason the S1-subobject of S3 remains untouched. I'm not sure if that's mandated by the standard.

    However, if we turn S1 into non-standard layout, we observe a layout optimization:

    struct EB { };
    
    struct S1 : EB {   // not standard-layout
        EB eb;
        int a;
        char b;
    };
    
    struct S3 : S1 {
        char c;
    };
    

    Now sizeof(S1) == sizeof(S3) == 12 on my platform. Live demo.

    And here is a simpler example:

    struct S1 {
    private:
        int a;
    public:
        char b;
    };
    
    struct S3 : S1 {
        char c;
    };
    

    The mixed access makes S1 non-standard-layout. (Now sizeof(S1) == sizeof(S3) == 8.)

    Update: The defining factor seems to be triviality as well as standard-layoutness, i.e. the class must be POD. The following non-POD standard-layout class is base-layout optimizable:

    struct S1 {
        ~S1(){}
        int a;
        char b;
    };
    
    struct S3 : S1 {
        char c;
    };
    

    Again sizeof(S1) == sizeof(S3) == 8. Demo

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