I have two canvas elements and need them to be resized on buttons click.
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I decided to use a scale variable to resize my scales. I resize the canvas canvas.width *= 2; and then I redraw my scales.
var scaleStep;
and use add it into the code: ctx.lineTo(12*24*cScale+12, canvas.height-24); where the scaling needs to be done.
The scaleStep is 2 when maximizing the canvas and 1 when returning to the original size.
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