I am trying to determine the point at which a line segment intersect a circle. For example, given any point between P0 and P3 (And also assuming that you know the radius),
Go for this code..its save the time
private boolean circleLineIntersect(float x1, float y1, float x2, float y2, float cx, float cy, float cr ) {
float dx = x2 - x1;
float dy = y2 - y1;
float a = dx * dx + dy * dy;
float b = 2 * (dx * (x1 - cx) + dy * (y1 - cy));
float c = cx * cx + cy * cy;
c += x1 * x1 + y1 * y1;
c -= 2 * (cx * x1 + cy * y1);
c -= cr * cr;
float bb4ac = b * b - 4 * a * c;
// return false No collision
// return true Collision
return bb4ac >= 0;
}