What\'s a better way to start a thread, _beginthread
, _beginthreadx
or CreateThread
?
I\'m trying to determine what are the adv
Looking at the function signatures, CreateThread
is almost identical to _beginthreadex
.
_beginthread, _beginthreadx vs CreateThread
HANDLE WINAPI CreateThread(
__in_opt LPSECURITY_ATTRIBUTES lpThreadAttributes,
__in SIZE_T dwStackSize,
__in LPTHREAD_START_ROUTINE lpStartAddress,
__in_opt LPVOID lpParameter,
__in DWORD dwCreationFlags,
__out_opt LPDWORD lpThreadId
);
uintptr_t _beginthread(
void( *start_address )( void * ),
unsigned stack_size,
void *arglist
);
uintptr_t _beginthreadex(
void *security,
unsigned stack_size,
unsigned ( *start_address )( void * ),
void *arglist,
unsigned initflag,
unsigned *thrdaddr
);
The remarks on here say _beginthread
can use either __cdecl
or __clrcall
calling convention as start point, and _beginthreadex
can use either __stdcall
or __clrcall
for start point.
I think any comments people made on memory leaks in CreateThread
are over a decade old and should probably be ignored.
Interestingly, both _beginthread*
functions actually call CreateThread
under the hood, in C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\crt\src
on my machine.
// From ~line 180 of beginthreadex.c
/*
* Create the new thread using the parameters supplied by the caller.
*/
if ( (thdl = (uintptr_t)
CreateThread( (LPSECURITY_ATTRIBUTES)security,
stacksize,
_threadstartex,
(LPVOID)ptd,
createflag,
(LPDWORD)thrdaddr))
== (uintptr_t)0 )
{
err = GetLastError();
goto error_return;
}