I am trying to implement a button that presents another scene with a \"Slide from Botton\" animation.
PresentationButton looked like a good candidate, so I gave it
Although my other answer is currently correct, people probably want to be able to do this now. We can use the Environment to pass a view controller to children. Gist here
struct ViewControllerHolder {
weak var value: UIViewController?
}
struct ViewControllerKey: EnvironmentKey {
static var defaultValue: ViewControllerHolder { return ViewControllerHolder(value: UIApplication.shared.windows.first?.rootViewController ) }
}
extension EnvironmentValues {
var viewController: UIViewControllerHolder {
get { return self[ViewControllerKey.self] }
set { self[ViewControllerKey.self] = newValue }
}
}
Add an extension to UIViewController
extension UIViewController {
func present(style: UIModalPresentationStyle = .automatic, @ViewBuilder builder: () -> Content) {
// Must instantiate HostingController with some sort of view...
let toPresent = UIHostingController(rootView: AnyView(EmptyView()))
toPresent.modalPresentationStyle = style
// ... but then we can reset rootView to include the environment
toPresent.rootView = AnyView(
builder()
.environment(\.viewController, ViewControllerHolder(value: toPresent))
)
self.present(toPresent, animated: true, completion: nil)
}
}
And whenever we need it, use it:
struct MyView: View {
@Environment(\.viewController) private var viewControllerHolder: ViewControllerHolder
private var viewController: UIViewController? {
self.viewControllerHolder.value
}
var body: some View {
Button(action: {
self.viewController?.present(style: .fullScreen) {
MyView()
}
}) {
Text("Present me!")
}
}
}
[EDIT] Although it would be preferable to do something like @Environment(\.viewController) var viewController: UIViewController? this leads to a retain cycle. Therefore, you need to use the holder.